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JavaJump
How do
you play?
The objective
is to pick up one of the coffee beans on the board, jump it over one of
the other coffee beans, into an empty space. When a bean is jumped, it
is taken from the board. Do this until there is only one bean left, or
there are no more valid moves left. The program should tell you when there
are no more valid moves, and will calculate your resulting score.
When you click on a coffee bean, it gets highlighted. You can either click
on the bean again to de-select it, or click on an empty space that is
from the piece, and is on the other side of another coffee bean. The program
will tell you if the move is invalid.
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